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  • Million on Mars - Player Guide
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  • FIRST STEPS ON MARS
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        • Composter & Seed Sowing
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      • Q1 - 2023
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  • Getting Started
    • Basic Game Play
      • 🔨Actions and Stamina
      • 🤝Doing Jobs for Other Players
      • 🔍Scavenging
    • Basic User Interfaces
      • 🛒The Shop
      • 🛍️The Marketplace
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    • Being a Land Owner
      • 🏝️Gen 1 vs Gen 2 Land vs Gen 3 Land
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    • 🇪🇺Mini-DTMs
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  • BUILDINGS FOR YOUR MARTIAN HOMESTEAD
    • 👨‍💻Developing Your Land
      • 💵Buying Building Blueprints
      • 🏗️Installing a Building
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      • 🗒️Posting Jobs for Others
    • 🏰Settlements
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      • 🎮Martizens - Playable v1
      • 💸How to withdraw Dusk from a Martizen
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      • ☀️Solar Panel
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      • ⛽Sabatier Reactor
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    • 👨‍🔬Advanced Factories
      • 🥚Hatchery
      • ⛏️Mining Rig
      • 🤖Rovers
        • 🤖Rover Works
        • ⏫Rover Missions
        • 📜Make a Hauling Rover from Scratch
        • 📜Make an Exploring Rover from Scratch
      • ⚙️Engineering Bay
      • 🏘️Printed Concrete Habitat
      • 🏭Thorium Salt Reactor
      • 🏠Shelter
    • 🌟Artifact Buildings
      • 🌟Artifacts
      • 👑Artifact Winners
    • 🔶Specialty Buildings
      • ☕Grind n' Brew
      • 🧊Polar Workshop
      • 🍺Cantina
      • 🍺Bazaar
      • 🍵Tea Shop
      • 📻Pirate Radio
      • 📚Library
      • 🎓Training Hall
      • 🎨The Gallery
      • 🛡️Metis Shield
    • 🔩Crafting Your Own Buildings
    • ⚔️Dust, Rust and Glory
      • 🎯Background Narrative
        • 📉About that Debt
        • 📈Rugging the Riggers
        • 📜History of Dust, Rust and Glory
      • ✨Creating a Combat Rover
        • ♣️Combat Rover Classes
          • 🧙Archetypes
          • 📓Design Inspiration
        • 🎲CoRAGE
          • 🗒️CoRAGE Examples
      • 🎲Rarities in Dust, Rust and Glory
      • 🏗️Combat Bay
      • 🧊AutoGICore
      • 🏋️‍♂️Leveling a Combat Rover
      • ⚔️Dust, Rust and Glory Arenas
      • 📅Seasons of Dust, Rust and Glory
    • 🚀Aerospace
      • 🥇Achievements
      • 🚀A Hopper Launch Complex
      • 🛠️The Aerospace Crafting Chain
      • 🏗️On Schematics and Blueprints
      • 🚀Hopper
      • 📈Duskworks Landing
        • Missions
        • Tournaments
          • 🧊ALFA Tournament
          • 🚀Grab a Hopper
          • 🔩Barn Raising
          • 🧱Layin' Brick
      • 🌆The Buildings of Aerospace
        • 📡Ground Control Station
        • ⛏️Vulcan Metalworks
        • 🎆Rocket Fuel Factory
        • ⛽Fuel Tanks
        • 🦖Velociraptor Engine Factory
        • 🏢Hangar
        • 🚀Launch Pad
    • 🎁Care Packages from Earth
    • Player Leaderboards
      • Crack the Cache
      • Worms Race
      • Happy Hour (PukeJack)
    • ✉️ Daily Grind Missions!
  • Encyclopedia
    • 🗃️Ad Astra Unlimited Resource Encyclopedia
      • 💧Basic Products
      • ⚙️Intermediate Products
      • 🔋Finished Products
      • ⚗️Chemicals
      • ☘️Seeds and Plant Matter
        • 🌱Seeds
        • 🎍Plant Matter
      • 🪨Metals, Ores and Minerals
        • 🗄️Metals
        • 🪨Ores
        • 🧂Minerals
      • ✨Special Resources
        • 📦Containers
        • 🪙Currencies
        • 🎵Intangible Resources
      • 🗒️Shards
        • ⭐Artifact Shards
        • 📒Special Shards
        • 📓Normal Shards
      • 🐈‍⬛ Ammonia
  • Meta Information
    • 🙇Player Moderator Program
    • 🔎Recon Rover Site
    • 🔎Advanced Scavenging
    • ⚠️Find an Error in the Player Guide?
    • ⚠️Strategy Guides
      • ☀️Selling Power
        • ⚒️Selling Power Cells (With Jobs)
      • 🌬️Selling CO2
      • 💧Selling Water
      • 🥕Selling Food
    • 🌟On Glitter
    • 🛣️Roadmap
    • 📤Depositing and Withdrawing Dusk
    • 🌪️Blending
    • 🔧GDE
      • Hex Game
    • ⚙️Support Articles
      • Syncing your Device's Clock
      • Enabling Push Notifications on your Device
    • Trading
      • 🛒Marketplaces
      • 🪙Special NFTs, including Founders Tokens
    • Previous Special Events
      • 🧧Lunar New Year
      • 🌻Sunflower Event
      • 😍Celebrities, Love and Dusk
      • R.C.O.V. Event
      • 🌻Sunflower Land Returns to Mars
      • 🥚Easter Eggstravaganza Event 2023
      • 🍀Lucky Mars 2023
      • ❄️Scorpimas 2022
      • 🌻SFL Crossover 2023
      • 🪴Munchie Madness Event
      • 📃Access Badge Blend Tournament
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On this page
  • Recon Rover Site
  • Selecting A Traveler:
  • Paying your Entry Fee:
  • How the Minigame Works
  • Objective:
  • Movement:
  • Injuries & Ending the Game:
  • MRD Rovers - First Aid Kits and Food Packets:
  • Compiling Clues
  • Clue References

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Recon Rover Site

Martian Resources Department Briefing

PreviousPlayer Moderator ProgramNextAdvanced Scavenging

Last updated 2 years ago

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The Duskworks Martian Resources Department (MRD) have recently been notified of an uptick in unplanned rapid disassembly of rover equipment. The general consensus so far has pinned the blame on a new and rising underground sport of Rover Combat. It is said that engineers and scientists are working in derelict abandoned settlements to create illegal rovers. All settlers are to limit their EVA activities while near the danger zones as specified by the MRD.

NOTE: The MRD is aware of the public comments that Wayne Dusk have made; it should be known that the MRD do not endorse nor approve of any “fight club” or other misuse of rover equipment.

Recon Rover Site

For our first Hex Minigame, the Martian Resources Department is hiring Martians to collect clues involving a recently destroyed rover.

Martians can head to the Aerospace Menu, then Available missions to start the Recon Site minigame.

Selecting A Traveler:

Martians can select themselves or a Martizen they own as the Traveler in the Hex Minigame. Traveler is what we'll call the player or Martizen interacting on the Hex Minigame Map!

Paying your Entry Fee:

How the Minigame Works

After selecting your traveler, you will start with 10 Energy. Each move will cost 1 Energy.

Objective:

The main objective of the minigame is to obtain Clues, the list of clues are as follows:

  • Suspicious Power Cell

  • Destroyed Aluminum Plate

  • Modified Transmitter

  • Charred Stone

  • Fractured Tire

You obtain clues by investigating the hexes during the game, each treasure hex may only be investigated once and has a chance to give a clue based on the type of treasure hex.

Movement:

You investigate by moving your traveler. Moving your traveler will require you to click on an adjacent Hex to the current one the Traveler is currently occupying.

Each move costs 1 Energy.

Injuries & Ending the Game:

Investigating a hex will give you a random amount of Injuries, sustaining 15 Injuries will end the game. Running out of Energy will also end the game.

MRD Rovers - First Aid Kits and Food Packets:

In addition to the clue resources and other materials found while investigating, you'll be able to find two new resources. The First Aid Kit and the Food Packet. These resources allow special recipes for your traveler to complete when occupying a plot containing a MRD Rover.

Note: It does not cost energy to move onto a hex that contains a MRD Rover.

MRD Aid Rover & First Aid Kit

MRD Calorie Rover & Food Packet

Compiling Clues

The Martian Resources Department supplies all Martians assisting with the case a place to compile the clues they've recovered from the Rover Site. Located within the Duskworks Landing is the Martian Resources Department Shelter, where you can Compile Evidence using the clues you've gathered, and then turn in those investigation reports for rewards.

You need a full set of clues of matching rarity in order to create an investigation report. The investigation report will match the rarity of the full set of clues.

Clue References

Source
Clue

Discarded Battery Bank

Suspicious Power Cell

Lodged Wheel

Fractured Wheel

Electronic Rubbish

Modified Transmitter

Suspicious Mineral Pile

Charred Stone

Metal Wreckage

Destroyed Aluminum Plate

15 Full Power Cells [ No empty cells returned ]

5 Stamina

Each First Aid Kit can remove 5 Injuries () . However to use a First Aid Kit, you will need to obtain one, then navigate over to the MRD's Aid Rover ( ). Once you are on the same hex as a MRD's Aid Rover, you will need to click Use First Aid Kit on the right side, beneath the traveler inventory.

Each Food Packet can restore 5 Energy () . However to use a Food Packet you will need to obtain one, then navigate over to the MRD's Calorie Rover ( ). Once you are on the same hex as a MRD's Calorie Rover, you will need to click Use Food Packet on the right side, beneath the traveler inventory.

🔎
Unauthorized Modified Rover
Click on the Metaglyph button to reveeal the menu, from there Click on Duskworks Landing.
The highlighted hex is where the Duskworks Martian Resources Department resides.