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Shelter
Ad Astra Development Zone Worker Accomodation
Little more than the essentials are found within these shipping container-sized habitation modules. These were popularized during the initial spread of settlers that spread from Coprates as an inexpensive solution to a "Where do I live?" problem. Made from an airlock, aluminum, a few electronics, furniture and glass for simple windows. Air was supplied through a rudimentary pressurized tank created from the aluminum which can not accommodate more than a few settlers. On the positive side, these simple shelters were much easier to maintain than habitats.
The Shelter is a new building that primarily acts as a place to house Martizens.

Recipes

Extra Credit
Sprouts Aeroponic Experimentation
Extra credit rewards a small amount of a random type of XP.
Input
Output
1 Stamina
12-24 Fabrication XP
1 Oxygen Storage
12-24 Robotics XP
5 Power Storage
12-24 Life Science XP
1 Brewed Coffee
12-24 Chemistry XP
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12-24 Electrical XP
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12-24 Machining XP
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12-24 Mining XP
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12-24 Scavenging XP
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Input
Output
3 Stamina
30-40 Food
10 Power
15-35 Oxygen (40%)
1 Carbon Dioxide
1-5 Sprout Seeds (10%)
5 Water
1 Nitrogen (40%)
5 Sprout Seeds
50-90 Life Science XP
1 Nitrogen
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1 Waste
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1 Life Science Tools
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Size and Task Slots

Size
Task Slots
Rarity
Size
Common
15
Uncommon
15
Rare
10
Epic
10
Legendary
5
Mythic
0

Martizen Capacity

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Recipes
Size and Task Slots
Martizen Capacity