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📚Library

Ad Astra Development Zone History: Historical Literature

The Library module was developed as the most advanced form of a laboratory on Mars. A sprawling enterprise of graduated flasks, bunsen burners, centrifuges, mass spectrometers, and many other scientific instruments. It also holds libraries of historical literature chronicling the AADZ Mars Settlement effort decades ago. It is the current bleeding edge in scientific research on Mars and is famous for its quiet coffee shop and bookstore atmosphere and motif. Leon Dusk is often spotted in one such module.

Library Overview

The Library building holds the first implementation of the Research system. Here you unlock the ability to create Research Papers, which you can either use to research a specific branch of science or perform dusk-rewarding research.

To start, you'll need to write some Research Papers. These Research papers will allow you to perform various tasks in the Library.

Bazaar Coins act as a token of knowledge used in the research and you can purchase Bazaar Coins from the shop using shards.

Research Papers

You can either craft research papers, purchase them from the marketplace or obtain them via depositing Chapters purchased from Neftyblocks or AtomicHub

You can also read the chapter once a day in your library to gain 1 Research Paper.

Rarity Of Chapter
Research Papers

Common

1

Uncommon

2-4

Rare

5-7

Epic

10-15

Legendary

40-60

Mythic

150-200

The procurement of research papers involves the traditional process of physical paper sealed within a rugged container to prevent damage. The scientific process involves the analysis of building "shards", as it is colloquially known. These shards are fragments of information or an important component.

Requires Library Level 1 | Freshmen Research Paper:

Input
Output

3 Paper

2 Research Papers

10 Power

4 Stamina

The procurement of research papers involves the traditional process of physical paper sealed within a rugged container to prevent damage. The scientific process involves the analysis of building "shards", as it is colloquially known. These shards are fragments of information or an important component.

This is the intermediate version of the research process, using rarer and higher quality "shards"

Requires Library Level 3 | Senior Research Paper:

Input
Output

6 Paper

5 Research Papers

20 Power

8 Stamina

The procurement of research papers involves the traditional process of physical paper sealed within a rugged container to prevent damage. The scientific process involves the analysis of building "shards", as it is colloquially known. These shards are fragments of information or an important component.

This is the advanced version of the research process, using rarer and higher quality "shards"

Requires Library Level 5 | Graduate Research Paper:

Input
Output

15 Paper

12 Research Papers

30 Power

16 Stamina

Dusk-Rewarding Research

After acquiring research papers, you can either perform Dusk-rewarding researches or preform a specific kind of research to unlock high tier recipes. Here's a look at the Dusk-rewarding researches.

Medium-Volatility means that the recipe's rare high amounts are within the 5-10% range.

High-Volatility would mean that the recipe's rare high amounts are within the 1-5% range.

Areology is the specific study of Mars, this research involves taking samples of regolith to replace the expensive martian soil simulants created on Earth and placing them under intense studies. These results are sent back to either universities on Mars itself or back to Earth to be applied in prestigious laboratories.

Requires Library Level 1 | Areology 210:

Input
Output

1 Research Paper

6-9 Dusk OR 25-90 Dusk (Medium Volatility)

25 Regolith

20 Power

5 Stamina

Requires Library Level 6 | Areology 310:

Input
Output

3 Research Papers

18-125 Dusk (Medium Volatility)

100 Regolith

40 Power

5 Stamina

Requires Library Level 9 | Areology 410:

Input
Output

5 Research Papers

30-250 Dusk (Medium Volatility)

250 Regolith

60 Power

5 Stamina

Exobiology focuses on the study of possible extra-terrestrial life within the martian ice, where it is suspected that microscopic organisms could have lived within, whether this research is successful or not, your efforts will be rewarded as a step towards discovering our specific uniqueness in the universe.

Requires Library Level 1 | Exobiology 499:

Input
Output

1 Research Paper

6-9 Dusk OR 25-90 Dusk (Medium Volatility)

20 Ice

20 Power

5 Stamina

Requires Library Level 6 | Exobiology 505:

Input
Output

3 Research Papers

18-125 Dusk (Medium Volatility)

80 Ice

40 Power

5 Stamina

Requires Library Level 9 | Exobiology 555:

Input
Output

5 Research Papers

30-250 Dusk (Medium Volatility)

200 Ice

60 Power

5 Stamina

Human Factors is a research into the comfort and luxuriousness of human settlement on Mars, it also involves proper city planning, architectural research and development of a well functioning city state.

While the other two may have silly names, the research of Dem Bones and Mars Madness are serious conditions.

Dem Bones is the study of the effect that the low gravity has on the structural integrity on our bones. Many incidents have occurred due to lack of exercise on the red planet, making people returning from long term visits on Mars unable to walk on Earth until after extended physical therapy sessions.

Mars Madness is a rarer mental effect that perceiving being on a different planet has on a certain percentage of the population, involving hallucinations, nausea, confusion and short term memory loss. However, the treatment of this effect is progressing well, and soon Mars Madness will be nothing but a footnote. Research at a local CNES site was really exciting, they had invited our research team in and were allowed to view the process in which Mars Madness is treated.

- Katherine Collins

Requires Library Level 1 | Human Factors:

Input
Output

1 Research Paper

6-9 Dusk OR 25-90 Dusk (Medium Volatility)

10 Food

20 Power

5 Stamina

Requires Library Level 6 | Dem Bones:

Input
Output

3 Research Papers

18-25 Dusk OR 50-125 Dusk (Medium Volatility)

30 Food

40 Power

5 Stamina

Requires Library Level 9 | Mars Madness:

Input
Output

5 Research Papers

30-45 Dusk OR 80-250 Dusk (Medium Volatility)

60 Food

60 Power

5 Stamina

Branch Research

While obtaining Dusk for your research efforts is already great, the proper research system is what the Library is really all about.

After obtaining a recipe, you need to learn it by heading to the shop and purchasing the correlating recipe, this will remove the item from your inventory and allow you to craft that recipe.

You do not need the previous ranks of a recipe in order to learn the higher ranks. For example, you can learn Repair Power Cell III without knowing Repair Power Cell I

You will be able to sell your duplicate researched recipes in the near future!

Chemistry research is the study of substances, as in the elements and compounds that make up everything around us. This specific research will allow us further development into the process of power cells. Ever since the recent increase in broken power cell reports, scientists have studied ways to repair them.

Requires Library Level 2 | Chemistry 101:

Input
Output

1 Research Paper

1 Novice Chemistry Research

2 Perchlorate

Library Level 1-3: Recipe: Repair Power Cell I (Low Chance)

2 Oxygen

Library Level 4-7: Recipe: Repair Power Cell II (Low Chance)

10 Power

Library Level 8-10: Recipe: Repair Power Cell III (Low Chance)

5 Stamina

Life Science research involves the scientific study of living organisms and their life processes, specifically research into seeds and a new type of fungi that has shown to be able to grow on Mars well.

Requires Library Level 2 | Life Science 101:

Input
Output

1 Research Paper

1 Novice Life Science Research

5 Soil

Library Level 2-3: Recipe: Grow Mushroom (Low Chance)

5 Water

Library Level 4-7: Recipe: Mushroom Tea (Low Chance)

10 Power

Library Level 8-10: Recipe: Mushroom Cake (Low Chance)

5 Stamina

Have you ever owned one of those electrician play sets? They were all the rage in 2050, I remember when I was given one for my birthday, it had a set of simple instructions on how to create a few circuits. Nearly burned the house down that day, but did it ever spark my curiosity over electrics.

It's nice to see us creating our own learning sets on Mars, even if its just to tinker with to see how the different environments and static electricity build up from the thin regolith effects our everyday electronics. These sets of circuit theory kits are going to be incredibly useful for our next generation of aspiring colonists.

- Katherine Collins

Input
Output

1 Empty Power Cell

2 Novice Electrical Research

1 Broken Power Cell

1 Electrical Research Credit

1 Full Power Cell

275-688 Electrical XP

5 Electronic Bits

1 Circuit Component

3 Electrical Tools

20 Power

2 Stamina

30 Electrical Level

Life Science Research

Novice Life Science Research is used to develop synthetic seeds along with greenhouse shards. More uses for these researches will come as well!

Apprentice Life Science research is used by Expert Seed Study, and can be acquired by combining 3 Novice Life Science Research in the shop.

Apprentice Life Science Research

The seed study develops synthetic seeds identical to natural ones in a series of complex processes involving extremely quality greenhouse components that are destroyed through the process. This one uses more basic greenhouse components but as a result, can't develop as advanced of a seed.

Requires Library Level 1 | Basic Seed Study:

Input
Output x5

1 Novice Life Science Research

3-7 Sprout Seeds

1 Common Greenhouse Shard

1-3 Lettuce Seeds

1 Uncommon Greenhouse Shard

12-18 Sorghum Seeds

3 Stamina

1-3 Sweet Potato Seeds

This recipe picks a random seed type to give, five times, with varying amounts.

The seed study develops synthetic seeds identical to natural ones in a series of complex processes involving extremely quality greenhouse components that are destroyed through the process. This one uses intermediate greenhouse components but as a result, can't develop the most advanced seeds.

Requires Library Level 6 | Advanced Seed Study:

Input
Output x7

2 Novice Life Science Research

1-3 Sweet Potato Seed

1 Rare Greenhouse Shard

6-18 Bamboo Seeds

1 Epic Greenhouse Shard

2-6 Carrot Seeds

6 Stamina

1-2 Soy Seeds

This recipe picks a random seed type to give, seven times, with varying amounts.

The seed study develops synthetic seeds identical to natural ones in a series of complex processes involving extremely quality greenhouse components that are destroyed through the process. This one uses the most advanced greenhouse components and as a result, can develop the most advanced seeds.

Requires Library Level 9 | Expert Seed Study:

Input
Output x10

1 Apprentice Life Science Research

3-7 Carrot Seeds

1 Legendary Greenhouse Shard

2-3 Coffee Seeds

1 Mythic Greenhouse Shard

2-4 Soy Seeds

9 Stamina

4-8 Mushroom Spores

This recipe picks a random seed type to give, ten times, with varying amounts.

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