🛠️ Tool Workshop
Last updated
Last updated
Check out this spreadsheet for even more info (https://docs.google.com/spreadsheets/d/1StRYi75LnWDmVgq_3hKzKsshU1aRoXULU3yCm7ju7GQ/edit#gid=245778575)
The Tool Workshop is an essential part of life on mars, keeping operations running smoothly by creating specialized crafting tools for use on the Red Planet. Using advanced technology and innovative techniques you will create tools that can withstand the harsh environment of Mars, including extreme temperatures, low atmospheric pressure, and abrasive dust storms.
One of the key functions of this workshop is to create specialized tools for each of the different professions represented throughout the settlements. Whether it's tools for mining, life science, aerospace, scavenging or another of the many skills available on Mars, in the workshop you can craft tools that meet the unique needs of each profession. Upgrading tools will enable more efficient use of the resources available.
Another important function of this workshop is to maintain and repair existing equipment. With the limited resources available on Mars, it's crucial that we are able to repair damaged tools whenever they are recovered.
Finally, this workshop also serves as a hub for innovation and experimentation. You’ll be able to draft schematics and reiterate tool designs, improving your designs to create even better tools for use on Mars. Note: Previous tool crafting tasks will remain temporarily for a transition period once the tool workshop has been released (details to be announced).
The tool workshop is craft able by players in the Machine Shop, or is available for dusk, glitter or DWAs in the shop. The building has the same size and tasks slots as the Machine Shop. A temporary additional task is available until 31/5/2023, (may be extended) where players that own existing machine shops may create a new tool workshop for a stamina cost only. This is limited to 3 per player and you will need to claim a permit from the shop in order to do this task. Common - Legendary Machine Shops will give a matching rarity tool workshop (Gen 3). (Mythic Machine shops will give a Legendary Tool Workshop (Gen 3) )
To begin the conversion process, you need to acquire the Dismantle Conversion Tool Kit from Factory Category within the Shop. This kit holds the key that allows you the transforming of your existing Machine shop into a state-of-the-art Tool Workshop. Once you have obtained the Dismantle Conversion Tool Kit, proceed to install it in one of your Machine shops you want to convert. This installation process requires no additional inputs and will take approximately one hour to complete. The Task is found in the 'Building Kits' Section. After the one-hour installation period, your Dismantle Recipe will have changed. Facilitated by the presence of the Dismantle Conversion Tool Kit in the building, the Recipe will repurpose your Machine shop and yield a blueprint for a Tool Workshop. The resulting Tool Workshop blueprint will match the rarity of your original Machine shop, with one very important exception: if your Machine shop is of Mythic rarity, it will yield a Legendary Tool Workshop instead. In addition to the blueprint, you will receive the exact amount of Shards needed to Upgrade your newly acquired Tool Workshop to the same level as your previously dismantled Machine shop, ensuring that your hard-earned progress remains intact.
Let's say you had a Epic Machine Shop LVL 10, but you wanted a Tool Workshop, have no worries...Introducing The Tool Workshop Dismantle Conversion kit! (PLEASE NOTE DISMANTLING A MYTHIC MACHINE SHOP WITH THE KIT WILL GIVE LEGENDARY TOOLWORKSHOP AND SHARDS)
You can find this under the shop category 🏢 Factories, (LIMIT 2 PER PLAYER) once you buy this head over to a machine shop you own, looking for "Install Dismantle Conversion Kit" under Building Kits.
This will start a new recipe that will take 1 hour. After completing the recipe, whenever you dismantle your Machine Shop, it will drop a Tool Workshop of the corresponding Rarity (Dismantle a Epic Machine shop, will give you a Epic Tool Workshop) It will ALSO drop Tool Workshop shards depending on the LVL of the Machine shop, so let's say you had a LVL 5 Epic Machine Shop (Gen 3) with the Conversion Kit installed and you dismantled it, you would get 1 Epic Tool Workshop (Gen 3) 250 Tool Workshop (E)
Which is exactly the amount of needed shards to turn that Epic Tool Workshop (Gen 3) to LVL 5! (Dismantling a Gen 3 Machine Shop gives you Gen 3 Tool Workshop, Gen 1 Machine Shop gives you Gen 1 Tool workshop)
Rarity | Space |
---|---|
Common | 25 |
Uncommon | 30 |
Rare | 35 |
Epic | 30 |
Legendary | 25 |
Mythic | 20 |
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Common | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 3 | 3 |
Uncommon | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | ||
Rare | 3 | 3 | 3 | 4 | 4 | 5 | ||||
Epic | 4 | 4 | 5 | 5 | 6 | |||||
Legendary | 5 | 5 | 6 | 6 | 7 | |||||
Mythic | 6 | 6 | 7 | 7 | 8 | |||||
Novice Machining Tools provide a great starting point for players who want to embark on their tool crafting journey. These basic tools require no skill and are used to craft all subsequent tools. For other professions, novice tools can be crafted with low-level machining skill requirements. Tools can be upgraded to higher tiers with further resources and progressively higher machining skill.
Aerospace tools are more advanced than those in other professions at equivalent tiers, and as such, have higher costs and level requirements. Players will need to invest more resources and develop greater expertise in both machining and aerospace to create these high-end tools.
Master and Artisan tools require advanced parts in their production.
Expert and higher tools will require a schematic or learned knowledge for that tool type. Tool packs require learned knowledge.
Crafting Tool Workshops can be done in the Machine Shop (although please note these may move to a new building at a later date).
Some crafted buildings require either Knowledge (from learning a Recipe) or consume a Schematic. Sources for these are listed below:
Recipe/Schematic | Sources |
---|---|
Recipe: Epic Tool Workshop (Gen 3) | Opening Lockboxes; High Level Advanced Scavenging |
Schematic: Epic Tool Workshop (Gen 3) | Shop - Machining Research Credits (Player limits apply) |
Schematic: Legendary Tool Workshop (Gen 3) | Shop - Machining Research Credits (Player limits apply) |
Schematic: Mythic Tool Workshop (Gen 3) | TBA |
Recipe: Gold Tool Workshop Pack | Opening Lockboxes |
Recipe: Obsidian Tool Workshop Pack | Opening Lockboxes |
(All of these may also be added to other gameplay, e.g. events, leaderboards, missions, achievements...etc in the future)
As you work in the tool workshop you start to notice, make, and plan little improvements to the working space, to increase efficiency, capacity and workflow.
To represent this, the building will gain Tinkering Tokens for most tasks performed.
Once there are enough Tinkering Tokens gained, you can use them to craft Tool Workshop Shards matching the building's rarity.
These shards are needed, in addition to a required dusk cost, to upgrade a Tool Workshop. (Amount of Shards and Dusk needed to upgrade are the same as for other buildings)
Shards can also be gained by dismantling Tool Workshops (Destroying the building).
Note: Tinkering Tokens cannot transfer between buildings, but the shards crafted using the Tinkering Tokens can be used to upgrade any tool workshop of the same rarity.
Tinkering Tokens will only be gained from tasks if there are less than 500 in the building's Tinkering Token storage.
(Tinkering tokens will only be displayed in your building as shown once you have acquired them.)
Over time a tool workshop and its equipment will experience deterioration. Looking after the equipment by keeping it clean and using a small amount of oil regularly will help reduce the wear and tear. To represent this, the Tool Workshop building has oil storage. Providing there is sufficient oil within the storage, the building will use 1 oil storage per hour and the Equipment Deterioration (hazard) will increase at rate of 1 per hour. However, if the oil storage is empty, the Equipment Deterioration will increase at a rate of 4 per hour. If Equipment Deterioration reaches maximum then no tasks can be performed in the building (other than maintenance tasks), until the hazard is reduced.
(All Tool Workshops have 1000 oil storage)
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Common | 100 | 105 | 110 | 115 | 120 | 125 | 130 | 135 | 140 | 150 |
Uncommon | 120 | 125 | 130 | 135 | 140 | 145 | 150 | 160 | ||
Rare | 140 | 145 | 150 | 160 | 170 | 180 | ||||
Epic | 160 | 170 | 180 | 190 | 200 | |||||
Legendary | 180 | 190 | 200 | 210 | 220 | |||||
Mythic | 200 | 210 | 220 | 230 | 240 |
To create the most advanced tools, players can draft schematics using the Tool Schematics Drafting Table, which can be crafted in the Machine Shop and installed in the Tool Workshop as a ‘Kit’.
Once installed, players can use the drafting table to brainstorm tool schematics (produces a random tool schematic for that tier level).
However, not all these designs may be useful to the player, so players can ‘redraft’, combining five rejected designs of the same type to create a working draft.
Once they have a working draft, players can improve the schematic with a particular profession in mind.
While improving a schematic draft, players have a chance to gain knowledge that allows them to make the tool without needing a schematic.
Some Tool Schematics may also be purchased in the shop (Player limits apply)
Tool Schematics, Recipes and Knowledge may also be gained from other gameplay systems
Note: While the ‘1% knowledge chance isn’t shown on the loot table, it is in place (due to it being an internal item only visible on profiles, it will not appear on the loot table)
Master and Artisan Tool crafting will need new advanced parts, which require signets to craft.
Master tools will require a Precision Gear (uses a Master Machining Signet for multiple parts), Artisan Tools will require a Precision Mold (uses an Artisan Machining Signet for multiple parts).
In addition, all Master and Artisan tools will require another advanced part, specific to the profession the tools will be used for (uses a matching Master Signet for the profession).
This is to demonstrate the understanding of the exact specification that the advanced tool parts need.
Note: At time of writing, Artisan signets are not currently available in game, so temporarily the previous Artisan Tool recipes will remain in the Machine Shop that can be crafted without the precision molds. These will be removed when artisan signets are available.
Repairing tools will attempt to repair the tool set. If it's successful you will get a random set of tools from that tier, otherwise the damaged tools are returned for further attempts.
For repairing Master and Artisan tools, each attempt has a chance of successfully repairing the tools outright, partially repairing the tool or returning the damaged tools in the same state.
Damaged Tools can currently be found while advanced scavenging.