LogoLogo
  • Million on Mars - Player Guide
  • ☎️Contact Us & Discord
  • FIRST STEPS ON MARS
    • 🏁Getting Started
      • 🧑‍💻Register For The Game
      • 🔗Link Your Wallet
      • 📓Buying an Access Pack
      • ☎️Missions
      • 🌌Browse Planet Mars!
    • ⚠️Playing Safe On Web3
    • 📖Suggested Reading
    • 📆Game Updates
      • Q4 - 2021
      • Q1 - 2022
      • Q2 -2022
      • Q3 - 2022
      • Q4 - 2022
        • 🗒️Change Notes
        • Composter & Seed Sowing
      • Change Notes 2
      • Q1 - 2023
    • 💪 Subscription
  • Getting Started
    • Basic Game Play
      • 🔨Actions and Stamina
      • 🤝Doing Jobs for Other Players
      • 🔍Scavenging
    • Basic User Interfaces
      • 🛒The Shop
      • 🛍️The Marketplace
      • 📦Inventory
      • 🥽Game Navigation Overview
    • Being a Land Owner
      • 🏝️Gen 1 vs Gen 2 Land vs Gen 3 Land
      • 🏝️Buying Land
      • ⬇️Depositing Land Deeds
      • 🚩Claiming a Plot
      • 👓Viewing your NFTs
      • 📦Moving Your Buildings
      • 🖨️Renting Out Your Buildings
    • 🇪🇺Mini-DTMs
    • 🤝Referrals
    • 📺Ambassador Program
  • BUILDINGS FOR YOUR MARTIAN HOMESTEAD
    • 👨‍💻Developing Your Land
      • 💵Buying Building Blueprints
      • 🏗️Installing a Building
      • 🛠️Working Your Land
      • 🗒️Posting Jobs for Others
    • 🏰Settlements
    • 🧑‍🚀Martizens
      • 🎮Martizens - Playable v1
      • 💸How to withdraw Dusk from a Martizen
    • 🔧Tools
    • ⚔️Gen 1 vs Gen 2 vs Gen 3 Buildings
    • ⬆️Shards and Upgrading
    • 📔Building Statistics
      • 📋Task Slots
      • 📦Building Sizes
    • ⚙️Core Buildings
      • ☀️Solar Panel
      • 💧Water Filter
      • ☘️Greenhouse
      • 🌬️C.A.D
    • ⚒️Core Factories
      • ⛽Sabatier Reactor
      • 🔥Smelter
      • 👩‍🔬Chem Lab
      • ⚙️Machine Shop
      • 🏗️3D Print Shop
      • 🛠️ Tool Workshop
    • 👨‍🔬Advanced Factories
      • 🥚Hatchery
      • ⛏️Mining Rig
      • 🤖Rovers
        • 🤖Rover Works
        • ⏫Rover Missions
        • 📜Make a Hauling Rover from Scratch
        • 📜Make an Exploring Rover from Scratch
      • ⚙️Engineering Bay
      • 🏘️Printed Concrete Habitat
      • 🏭Thorium Salt Reactor
      • 🏠Shelter
    • 🌟Artifact Buildings
      • 🌟Artifacts
      • 👑Artifact Winners
    • 🔶Specialty Buildings
      • ☕Grind n' Brew
      • 🧊Polar Workshop
      • 🍺Cantina
      • 🍺Bazaar
      • 🍵Tea Shop
      • 📻Pirate Radio
      • 📚Library
      • 🎓Training Hall
      • 🎨The Gallery
      • 🛡️Metis Shield
    • 🔩Crafting Your Own Buildings
    • ⚔️Dust, Rust and Glory
      • 🎯Background Narrative
        • 📉About that Debt
        • 📈Rugging the Riggers
        • 📜History of Dust, Rust and Glory
      • ✨Creating a Combat Rover
        • ♣️Combat Rover Classes
          • 🧙Archetypes
          • 📓Design Inspiration
        • 🎲CoRAGE
          • 🗒️CoRAGE Examples
      • 🎲Rarities in Dust, Rust and Glory
      • 🏗️Combat Bay
      • 🧊AutoGICore
      • 🏋️‍♂️Leveling a Combat Rover
      • ⚔️Dust, Rust and Glory Arenas
      • 📅Seasons of Dust, Rust and Glory
    • 🚀Aerospace
      • 🥇Achievements
      • 🚀A Hopper Launch Complex
      • 🛠️The Aerospace Crafting Chain
      • 🏗️On Schematics and Blueprints
      • 🚀Hopper
      • 📈Duskworks Landing
        • Missions
        • Tournaments
          • 🧊ALFA Tournament
          • 🚀Grab a Hopper
          • 🔩Barn Raising
          • 🧱Layin' Brick
      • 🌆The Buildings of Aerospace
        • 📡Ground Control Station
        • ⛏️Vulcan Metalworks
        • 🎆Rocket Fuel Factory
        • ⛽Fuel Tanks
        • 🦖Velociraptor Engine Factory
        • 🏢Hangar
        • 🚀Launch Pad
    • 🎁Care Packages from Earth
    • Player Leaderboards
      • Crack the Cache
      • Worms Race
      • Happy Hour (PukeJack)
    • ✉️ Daily Grind Missions!
  • Encyclopedia
    • 🗃️Ad Astra Unlimited Resource Encyclopedia
      • 💧Basic Products
      • ⚙️Intermediate Products
      • 🔋Finished Products
      • ⚗️Chemicals
      • ☘️Seeds and Plant Matter
        • 🌱Seeds
        • 🎍Plant Matter
      • 🪨Metals, Ores and Minerals
        • 🗄️Metals
        • 🪨Ores
        • 🧂Minerals
      • ✨Special Resources
        • 📦Containers
        • 🪙Currencies
        • 🎵Intangible Resources
      • 🗒️Shards
        • ⭐Artifact Shards
        • 📒Special Shards
        • 📓Normal Shards
      • 🐈‍⬛ Ammonia
  • Meta Information
    • 🙇Player Moderator Program
    • 🔎Recon Rover Site
    • 🔎Advanced Scavenging
    • ⚠️Find an Error in the Player Guide?
    • ⚠️Strategy Guides
      • ☀️Selling Power
        • ⚒️Selling Power Cells (With Jobs)
      • 🌬️Selling CO2
      • 💧Selling Water
      • 🥕Selling Food
    • 🌟On Glitter
    • 🛣️Roadmap
    • 📤Depositing and Withdrawing Dusk
    • 🌪️Blending
    • 🔧GDE
      • Hex Game
    • ⚙️Support Articles
      • Syncing your Device's Clock
      • Enabling Push Notifications on your Device
    • Trading
      • 🛒Marketplaces
      • 🪙Special NFTs, including Founders Tokens
    • Previous Special Events
      • 🧧Lunar New Year
      • 🌻Sunflower Event
      • 😍Celebrities, Love and Dusk
      • R.C.O.V. Event
      • 🌻Sunflower Land Returns to Mars
      • 🥚Easter Eggstravaganza Event 2023
      • 🍀Lucky Mars 2023
      • ❄️Scorpimas 2022
      • 🌻SFL Crossover 2023
      • 🪴Munchie Madness Event
      • 📃Access Badge Blend Tournament
Powered by GitBook
On this page

Was this helpful?

Export as PDF
  1. BUILDINGS FOR YOUR MARTIAN HOMESTEAD

Gen 1 vs Gen 2 vs Gen 3 Buildings

Informational Guide on the Duskwork's Building Sizes.

PreviousToolsNextShards and Upgrading

Last updated 2 years ago

Was this helpful?

The "Generation" specification for building references the quality and age of a Duskworks' building. The first generation buildings were made with incredibly expensive and hard to find components, making it nearly impossible to fabricate without Earth-side resources and accommodations. Generation Two were the next to be created, taking up more space than the previous generation in an effort to make it more cost-effective and easier to produce on Mars. The Generation Two was more successful than the Generation One in creating Mars-buildable buildings but Generation Three is the first generation to be able to be constructed by fabrication-specialized independent settlers, rather than only AADZ.

The only difference between Gen 1 and Gen 2 CORE buildings is the size. Gen 1 buildings take 5 less space than Gen 2 Buildings. To view the exact numbers, check out the player guide page for the building.

This makes the Gen 1 versions of buildings more valuable than Gen 2 versions of buildings.

Example for Solar Panels:

Gen 3 Buildings have a maintenance cost. You'll need to periodically do tasks on them to reduce the hazard level otherwise the building will shut down. You can find the way to do that inside of the building's recipes.

⚔️
Page cover image