👩🔬Chem Lab
Informational Guide on the Duskwork's Chem Lab and trivia on previous usage from the Ad Astra Landings.
The Industrial Chemical Laboratory originally deployed on Mars during the Ad Astra landings were pivotal in the creation of the Polyvinyl chloride plastic. This plastic was originally used in the creation of solar arrays and buildings in the original colonization. The process of creating Polyvinyl chloride is manufactured by extracting, combining, and polymerization of methane, hydrogen, and water.
While the original Ad Astra chemistry laboratories were more generalized and capable of manufacturing other chemicals besides polyvinyl chloride, they were slower than the Duskwork's chemical laboratory that we use now. The Duskwork's chemical laboratories are especially efficient in the polyvinyl chloride production.
The Chem Lab's Red Planet manufacturing process has recently been upgraded with the ability to fabricate Potassium Perchlorate, PLA (Polyactic Acid) and Empty Power Cells in addition to its original use to create PVC.
Input | Output |
---|---|
5 Methane | 2-5 PVC (100%) |
5 Hydrogen | 1-10 PVC (11.11%) |
5 Water | |
20 Power | |
3 Stamina |
Additional Note from Researcher Sam: The grade of silicon used within the solar panels on Mars are electrical grade polycrystalline silicon with a purity of 99.9999% (otherwise known as six nine).
Input | Output |
---|---|
4 Raw Silicon Crystals | 2 Electrical Grade Silicon (100%) |
60 Power | 1 Electrical Grade Silicon (11.11%) |
1 Stamina |
Discharge and recharge batteries over a few dozen cycles to monitor their health and to improve your electrical skills. This operation isn't necessary for the usage of power cells however.
I'm sure its like a... spa for the power cells?
- Katherine Collins
Battery Conditioning I
Input | Output |
---|---|
3 Full Power Cells | 3 Empty Power Cells |
1 Energy | 35-77 Electrical XP |
1 Electrical Tools | |
20 Power | |
5 Electrical Level | |
Battery Conditioning II
Input | Output |
---|---|
6 Full Power Cells | 6 Empty Power Cells |
2 Energy | 80-160 Electrical XP |
2 Electrical Tools | |
40 Power | |
15 Electrical Level | |
Battery Conditioning III
Input | Output |
---|---|
9 Full Power Cells | 9 Empty Power Cells |
3 Energy | 80-160 Electrical XP |
3 Electrical Tools | |
60 Power | |
25 Electrical Level | |
Alternate Recipes
Duskworks prides itself on its redundancy, whether it be the several silly straws you get with every cup of nitrogen-infused coffee served from the local Grind n' Brew, or the several hundred ancient Atlas bots used for low-level security, key resource creation is no different. Below, are the current alternate recipes fabricated within the chemical laboratories.
A different method of manufacturing rover wires, from a single ingot of shaped copper wrapped in durable electrical rubber, takes electrical skill in order to manufacture these wires.
While they're known as rover wires, these wires can be used in all sorts of electronics, as the naming is just the standard at which they adhere to, much like 'military-grade'. They've been rated to work and endure Martian weather and conditioning, which is why they can be found littered across the landscape in near perfect condition from malfunctioning rovers.
Won't someone think of the poor rovers?
- Katherine Collins
Input | Output |
---|---|
3 Empty Power Cells | 12-20 Rover Wires |
2 Electrical Tools | 12-20 Electronic Bits |
20 Power | 2-5 Halite |
2 Stamina | 12-20 Metal Bits |
30 Electrical Level | 225-338 Electrical XP |
Chem Lab Rarity | Chem Lab Size |
---|---|
Common | 20 |
Uncommon | 25 |
Rare | 30 |
Epic | 25 |
Legendary | 20 |
Mythic | 15 |
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