⏫Rover Missions
Duskwork's field manual: Rover Missions
Last updated
Duskwork's field manual: Rover Missions
Last updated
The term "Rover Mission" came from the less law-bound martian expeditions where autonomous AI was set out into the wild and returned with whatever ore and goods it could scavenge off the surface. Now, Duskworks's rovers are set out to the "wilderness" of Mars where the massive mining operations of Ad Astra have yet to mine and can return with quite large amounts of ore, depending on just how far into the "wilderness" those rovers go.
The rovers set far out are typically unlikely to return as any myriad of problems can cause issues for the rovers who are too far away from a home-base can tell you. The main causes being a lost of power, structural damage due to poor terrain conditions, or storms causing interior damage. These rovers are also capable of searching out promising land deeds
It is up to every Duskworks member to figure out the correct balance between searching out into the unclaimed and unknown versus the safety of their rover. Luckily, they can't feel pain.
Now that you've constructed a rover, we can send it out on missions. RoverWorks is where the missions get organized.
What is a rover mission? To go out and collect resources for you. The riskier the missions, the better rewards you get. You can lower the risk of Rover missions by having higher quality RoverWorks buildings up to negating risk entirely.
In addition to Rover Missions, you may also notice Land Surveys. These missions are 100% safe.
Rare Land Survey (75 Global Supply) - Cost : 10,000 Dusk. Allows the purchaser to send an Explorer rover on a 30 day land survey in exchange for a Rare Gen II Land Deed & the original Dusk.
Epic Land Survey (25 Global Supply, Limit 1 Per Player) - Limited time Rover mission. 60 Day Duration, returns 1 Epic Gen II Land Deed + 15,000 Dusk. Allows the purchaser to send an Explorer rover on a 60 day land survey in exchange for a Epic Gen II Land Deed & the original Dusk.
Legendary Land Survey (10 Global Supply, Limit 1 Per Player) - Limited time Rover mission. 90 Day Duration, returns 1 Legendary Gen II Land Deed + 25,000 Dusk. Allows the purchaser to send an Explorer rover on a 90 day land survey in exchange for a Legendary Gen II Land Deed & the original Dusk.
Input | Output |
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Input | Output |
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Input | Output |
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Input | Output |
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Input | Output |
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Input | Output, Chances are without upgrade benefits |
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Safe Haul Loot |
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Risky Haul Loot |
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Exp Loot |
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Risky Exp Loot |
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SCV Loot |
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ASCV Loot |
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Input | Output, Chances are without upgrade benefits |
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Input | Output |
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1 Explorer Rover
1 Explorer Rover (80%) OR 1 Broken Rover (20%)
80 Power
If Rover isn't broken: 2-3 Exp Loot (50%) OR 3-4 Exp Loot (50%)
1 Explorer Rover
1 Explorer Rover (50%) OR 1 Broken Rover (50%)
100 Power
If Rover isn't broken: 1-3 Risky Exp Loot (100%)
1 Explorer Rover
1 Explorer Rover (50%) OR 1 Broken Rover (50%)
80 Power
If Rover isn't broken: 1-3 SCV Loot (100%)
1 Explorer Rover
1 Explorer Rover (50%) OR 1 Broken Rover (50%)
100 Power
If Rover isn't broken: 2-4 ASCV Loot (100%)
1 Hauling Rover
1 Hauling Rover (100%)
40 Power
1 Safe x Haul Loot (50%) OR
2 Safe x Haul Loot (50%)
1 Hauling Rover
1 Hauling Rover (90%) OR
1 Broken Rover (10%)
60 Power
If Rover isn't broken: 1-2 x Risky Haul Loot (50%) OR 2-3 x Risky Haul Loot (50%)
30-100 Water (14.29%)
25-150 Ice (14.29%)
1-3 Steel (14.29%)
1-5 Iron (14.29%)
1-5 Copper (14.29%)
1 Random Common Shard (14.29%)
1 Random Uncommon Shard (7.14%)
1 Random Rare Shard (3.57%)
1 Random Epic Shard (3.57%)
10-50 Dusk (11.11%)
30-100 Water (22.22%)
1-5 Steel (22.22%)
1-5 Iron (22.22%)
1-5 Copper (22.22%)
1 Random Common Shard (49.38%)
1 Random Uncommon Shard (24.69%)
1 Random Rare Shard (18.52%)
1 Random Epic Shard (7.41%)
1-5 Titanium Ore (13.64%)
1-5 Aluminum Ore (13.64%)
1-5 Steel (13.64%)
1 Random Common Shard (20.45%)
1 Random Uncommon Shard (13.64%)
1 Random Rare Shard (11.36%)
1 Random Epic Shard (6.82%)
1 Random Legendary Shard (4.55%)
1 Random Mythic Shard (2.27%)
10-50 Dusk (14.29%)
2-5 Titanium Ore (28.57%)
2-5 Aluminum Ore (28.57%)
2-5 Steel (28.57%)
1 Random Rare Shard (56.00%)
1 Random Epic Shard (24.00%)
1 Random Legendary Shard (16.00%)
1 Random Mythic Shard (4.00%)
1-3 Iron (11.76%)
1-3 Copper Ore (11.76%)
1-3 Titanium Ore (2.94%)
1-3 Aluminum Ore (2.94%)
1-3 Steel (11.76%)
1-3 Vibes (23.53%)
'22 Seeds (35.29%, 1-5 of a lot of seeds)
10-75 Dusk (100%)
1 Random Common Shard (30%)
1 Random Uncommon Shard (25%)
1 Random Epic Shard (15%)
1 Random Legendary Shard (7%)
1 Random Mythic Shard (3%)
1 Exploring Rover
1 Exploring Rover (80%) OR
1 Broken Rover (20%)
80 Power
If Rover isn't broken: 2-3 x Exp Loot (50%) OR 3-4 x Exp Loot (50%)
1 Exploring Rover
1 Exploring Rover (50%) OR
1 Broken Rover (50%)
100 Power
If Rover isn't broken: 3-4 x Risky Exp Loot (50%) OR 4-5 x Risky Exp Loot (50%)