Duskworks Index for New Martian Entrepreneurs
Everyone remembers the day they take a step on a different planet. The first thing that comes to mind, is the gravity. How you used to feel heavy and sluggish, now you feel a third of the weight you once were. The second step reminds you of how constrained you are, but also free. Stuck within your spacesuit in a vast open wilderness. This is our home as well now, and we will make it ours.
AADZ: Task Guide
Eating in front of the gorgeous gardens of the Waterloo Square on Mars is one of the largest tourist attractions between the two sister planets. Coffee brewed from Lex Fridman's Kettle, the most luxurious coffee producer in the solar system is shipped across worlds for those to enjoy. Genetically enhanced food created from the Gregor Mendel's Greenhouse is said to be heavenly and invoke feelings of hope and pride in those who consume it. Mars is not just our second home, it is our future.
The Actions menu is full of important actions that your settler can preform. These actions can change periodically so make sure to check in every so often to see if anything has changed!
The action column lists the name of the action, if you see (🎲) by the action's name, it means that the output is variable and not guaranteed. In cases like the Copper Lockbox it will show all the possible rewards, which means you won't always get these rewards when you open the lockbox. The exact chances for the items inside the lockboxes are variable because of their lockbox-nature.
Rusty Rigs by Jack (🎲) is another example of a more gambling-focused action. This has a low chance of giving you a mining rig at a cost of 20 Dusk per spin. The Mining Rig is not guaranteed from the first pull!
Eating is the primary way to gain stamina, and from that you have three different options. A snack, meal or feast. The snack option will be the most efficient but you can only do one of these every four hours so you may run out of stamina by just running Eat Snack. Eating a feast however, will you give a much larger amount of stamina for those four hours in exchange for using up much more resources.
You can get food from growing crops in the Greenhouse or purchasing it from the Marketplace, you can get water from filtering it from ice in a water filter, a Rodriguez well from the polar workshop or buying it from the Marketplace.
You can also regain stamina from the Drink Coffee action, to get coffee you will need to either buy it from the Marketplace or produce it from the Grind N' Brew.
Stamina is needed for nearly every action in the game, from building tasks to scavenging. If you run out of stamina, you can still play the game however if you have buildings, as you can set up Job Orders.
There is no hard cap for Stamina, however settlers can not do any stamina increasing actions if they're at 70 stamina or more. This makes the effective hard cap 105 Stamina.
69 Stamina + 36 (Max Feast Stamina) = 105.
Duskworks Hand-Guide: Resume Not Required
Most settlers arriving to Mars are those well versed in the fields of science, engineers, botanists, physicists and chemists are currently in over-abundance and as such makes Mars one of the greatest hubs of science. Universities in the AADZ are built to train the populace of Mars in order for them to preform jobs and tasks for the settlers across the planet. Even lowest tier of labrorers on Mars would be bachelor degree holders being paid well in Dusk currency.
To start preforming Jobs, click on the hand icon in the top-level navigation bar. This will show the Job Market.
Depending on your skill levels, you'll be able to do different jobs. In order to start working, select one of the job fields.
Here you can decide two things:
How much Dusk you're asking for per stamina
How much Stamina you're spending
So if you ask for 2 Dusk and spend 5 Stamina, assuming all of your work gets accepted, you will earn 10 Dusk.
You can check your active bids in the bids section. Your work may not always be accepted, try bidding lower Dusk rates until they do get accepted, or leaving them at high values in hopes of finding a buyer!
Duskworks Hand-Guide: Ejecta? Debris? Treasure.
In accordance with the Mars Scavenging Laws officiated by the AADZ Advisory Council following a dispute of property between Duskworks and AADZ, scavenging had grown incredibly popular for aspiring settlers. Following these laws, a sort of maritime law of lost goods was established in an effort to clean up the surface of unfortunate hopper rocket missions. There also exists easily obtained pockets of good chunks of Regolith, near-surface Ice and other materials easily scavenged by the new scavenging tools created by the Duskworks.
ADDED INTERCEPT FROM LOCAL:
Keep your eyes peeled for copper colored containers, we're not sure where they're from, probably some corpo's private luxury rocket that went down a few months back. Grab 'em if you can. - Rodriguez, Duskworks Settler.
NOTE: Prices on resources will vary, these are numbers at the time of writing 3/3/2022
The scavenge loot table works off of a group system, out of every group only ONE item can be chosen (or lack thereof). For an example, you can either get Ice or Water Rich Clays, you can't get both.
From the plot view, you can scavenge for resources needed. Just press on the scavenging button on the bottom.
Currently, it doesn't matter where you scavenge. Later on, this may change.
Scavenging consumes one stamina and tool power which can be replenished by using a full power cell in the Actions Menu! You eventually need to eat and drink to replenish that energy!
You never know what you might get! You'll at least get some needed resources, like ice and regolith, but sometimes you find a power cell just lying around. You will also get some Scavenging XP for scavenging.
Advanced scavenging will give different (and typically better) rewards than normal scavenging that scale up with your level.
Advanced Scavenging loot is broken up into categories, which are unlocked by having higher scavenging skill. Scavenging can be leveled up through the Training Hall.
Advanced Scavenging picks randomly between all the categories of loot that you have unlocked. For example, being being level 1, you would only get Category 1 Loot. While if you were level 86, you would get Category 1 through Category 5 Loot.
Scavenging consumes a resource: Scavenging Tool Power. This resource is designed to stay between 1 and 100.
An action can be used to refill 20 Scavenging Tool Power by consuming the power of 1 Full Power Cell.
Players will get 10 Scavenging Tool Power from their free Daily Rations collection.
You can see your updated resources at any time in your Inventory (left side, box icon)
Advanced scavenging can be done by clicking on the ADV. SCAVENGE button. However, in order to preform advanced scavenging you'll need Scavenging Tools. Scavenging tools can be bought and obtained like any other Tool, read more about tools below:
Every advanced scavenge will use 1 Scavenging Tool, as well as 1 Stamina and 1 Scavenging Tool Power.
Loot | Level Required |
---|
Category 1 Loot | 1 |
Category 2 Loot | 10 |
Category 3 Loot | 25 |
Category 4 Loot | 50 |
Category 5 Loot | 75 |
Category 6 Loot | 100 |
Category 7 Loot | 150 |