Duskworks Brochure: "What to bring back to Earth during your Honeymoon."
Scavenging is one of the oldest trades that settlers are familiar with, the act of cleaning up Mars for both the greater cleanliness and for treasure. The treasure would range wildly, from regolith with high mineral content to large storage containers misplaced by cargo rovers or hoppers. Scavenging's legal status has come under further scrutiny as Mars changes its era from the Wild West to the start of the 1900s-style. - Katherine Collins, Duskworks Journalist
All Scavenging Levels can play the Advanced Scavenging Minigame.
Where players can spend their stamina to dig through the regolith to discover items! Earning great rewards for objective based play!
Martians can select themselves or a Martizen they own as the Traveler in the Hex Minigame. Traveler is what we'll call the player or Martizen interacting on the Hex Minigame Map! The selected traveler has NO effect on the game, and solely exists as a cosmetic option.
After selecting your traveler, you will start with 10 Energy. Each move will cost 1 Energy.
The main objective will be to excavate dig spots that are littered across the map, along with completing the optional objectives if you wish. When you scavenge dig spots, you have a chance to obtain Objective Items. Objective Items are used to complete objectives and receive additional loot.
NOT ALL OBJECTIVES will be present on each given map. Objective Items can not be brought into another instance, but can be used in the Metal Scrap recipe in the Smelter.
You investigate by moving your traveler. Moving your traveler will require you to click on an adjacent Hex to the current one the Traveler is currently occupying.
Each move costs 1 Energy.
During the game, you can convert your own player stamina into energy for the minigame to continue your game longer. However, there is no way to reduce the amount of injuries you sustain during the minigame.
Each move costs 1 Energy.
Hazards linger and will continue to injury you if you step back onto the hex. Hazards are marked with a yellow hazard symbol after being discovered.
You can only sustain 15 Injuries before the game ends. There is no way to remove injuries during the game.
Running out of Energy will also end the game.
There are a few new items obtainable through Advanced Scavenging, these items mainly come from Objectives.
10 Stamina 10 Scavenging Tools 10 Scavenging Tool Power
Objective Hex | Objective Items |
---|---|
Item | Source | Usage |
---|---|---|
Processed into Processed Chemical Sludge in the Chem Lab
Used in Library Recipes
Extract Chemicals or Library Recipe
Made from a set of all Objective Items to turn into Metal Chunk
Used with a Metal Chunk to extract Minerals.
Used with Metal Solvent to extract minerals.
Unrecovered Chemical Barrels
Plasma Cutter
Lost Cargo Shipment
Lost Keycard
Lost Rover
Transponder
Malfunctioning Rig
Mining Equipment
Unpowered Hard Drive
Hard Drive Battery
Chemical Sludge
Unrecovered Chemical Barrels
Specimen Data
Lost Rover and Hard Drive
Processed Chemical Sludge
Chem Lab
Metal Scrap
Smelter
Metal Solvent
Malfunctioning Mining Rig
Metal Chunk
Chem Lab