All of these are in some form of progress with some portion of the dev team:
More player craft-able buildings - the goal for now is the four core, factories, mines, rovers and grind and brew
Improved reliability around everything chain related - less bugs, less burden on player experience, more confidence for you doing everything - Dusk, Solana, Wax, blueprints, land plots w/o waiting for us to fix something
Use up left over artifact shards and candy canes
Create a Guild Master Badge that can mint Guild badges
Martizens - eat and drink and have stamina to do recipes on your buildings
Martizens - use their stamina to do the jobs you direct
Martizens - autofill certain lands/buildings with power / water / etc
Martizens - be able to direct to automatically repeat recipe(s)
Settlement - form, name, disband
Settlement - view all members activity, collect fee, disburse funds
Settlement - rent all
Settlement - vending machines
Settlement - cultural score
July's season of Artifacts
Make building state updates snappy
Be able to get a current state of all of your referrals in a CSV
Be able to deposit Wax (in addition to Sol), and have all of our sales in-game, with timers, cool-downs, automated replenishments so as to be time-zone neutral
A loot log for both in-game loot and chain transactions
Chaintail - detect lands for sale and disable dismantle
Build an all new FTUE and improve our new player conversion
Player guide in game
Dynamic treasury pools
Data driven dynamic para mutual leaderboards
SFX
Rover PvP
Animations Not yet started:
Quest System
Achievement System
Player crafted Gen3 land packs
Self service flows to change email and wallets
Localization
Native Mobile App
the rest of the stuff on the roadmap!
Summer of 2021, Core Game Released:
Globe view
Maps
Land Plots
Building Blueprints
Crafting
Energy Loop
September 2021, Founder's Program:
Special NFT players can purchase in order to receive periodic airdrops along with other benefits for a limited time.
September 2021, Marketplace:
Player-run marketplace with buy and sell orders plus various additional market features.
November 2021, Work Orders:
Created the work order system which allows players to set up jobs with other players who don't own a land plot, giving them the ability to exchange their stamina for Dusk.
November 2021, Public Release:
Million On Mars: Land Rush was publicly released.
December 2021, Grind and Brew Content Expansion:
Adding the new Grind and Brew building, along with coffee and other coffee-related items as an alternative source of stamina.
December 2021, Dusk Token on EOS:
Within 14 days of our public release, Dusk is able to be withdrawn and sold on a DEX such as Alcor.
December 2021, Scorpius Winter Holiday Event:
Polar workshop buildings were released, as well as a few holiday items, that could be scavenged from the ground.
The ability to create toys, such as miniature rovers, to exchange for rewards such as Dusk.
December 2021, Factories on Mars Expansion:
New factories to create more complex recipes and new game-play for players to enjoy.
December 2021, Mines and Rovers Expansion:
Added the ability to mine, a much more efficient process in acquiring regolith and other materials than scavenging.
Added Rovers, which can be sent out on missions with risks and rewards balanced around the safety of your rover.
January 2021, Shards and Upgrades Expansion:
Gave players the ability to upgrade their buildings, which speeds up the building's production rate.
Allowed players to dismantle buildings in order to obtain shards that can then be used to upgrade buildings.
January 2022, Cantina and Trading Bazaar Expansion:
Cantina
A sort of smuggling and black market tavern where players can complete rotating odd jobs and missions which payout mostly Dusk.
Trading Bazaar
A building that takes in unused shards and helps transfer them into more useful items.
January 2022, Quality of Life Update:
Lots of improvements and fixes to the game UI, responding to play feedback, and making the player's experience even more enjoyable. Updates include bulk actions, 24H prices, toasters, and organization to the marketplace and shop.
January 2022, Artifacts Expansion:
A new type of building that has only one of its kind in the game at any time. Artifacts are made through acquiring 100 special artifact shards and can only be made by one player once. They are also special in that they do not get burned when depositing them so you may trade your artifacts as well.
February 2022, Lunar New Year Event:
Added the Tea shop, fireworks, a traditional alcoholic drink named Baijiu, and dragon lanterns to celebrate the Lunar New Year. Large amounts of Dusk were able to be made if players found themselves fortunate.
February 2022, Pirate Radio Content Expansion:
Settlers across the greater Duskworks Landing will have started putting up their own radio stations on the Red Planet. Set up your own radio station and help unlock the Million On Mars soundtrack for all players while playing Million On Mars.
February 2022, Mobile UI Optimization:
Similar to the Quality of Life expansion, but for mobile. The goal being to increase mobile player experience.
February 2022, First Time Player Narrative Flow:
For first-time players, adding more narrative elements in order to express the story of Duskworks at a higher degree.
March 2022, The Library Content Expansion:
An upgradeable building with a sort of research-tree like gameplay flow with the player unlocking more recipes using chapters.
April 2022, The Engineering Bay:
A new building equipped with the tools to create large buildings and structures like the upcoming habitats.
April 2022, Habitats and Settlements Expansion:
Allow players to create Habitats for initial renting of Buildings based on set commodities costs and hourly dusk fees.
Allow players to create settlements that are congregations of the land plots they own.
Allow players to invite or join settlements owned by other players.
April 2022, Tools Expansion:
Grow the greater lore of Million on Mars and expand the worker profession with the implementation of specialized tools needed to do certain jobs. Gain Skill XP in a wide range of specializations, and unlock unique crafting recipes as you advance your skills. Spend your stamina offering work for landowners who need assistance with their expanding production, and command top Dusk value for your specialized skills you've invested in developing.
Lonely Rover:
Lonely rovers that get lost on the Wax blockchain, give them to players you know and have them bring them home.
Spring Festival
To Be Determined
Leaderboards & Entry Pools:
New ways to compare your progression with other players.
Massive planet-wide missions where players work together to crease the atmospheric pressure, mitigate radiation, increase temperature, increase O2. With each milestone achieved, new gameplay systems on the roadmap are unlocked.
Market and Shop Super Upgrade:
On the chain, in-game, marketplace, and shop all rolled into one super upgrade!
Space Port:
To Be Determined
Rocket Testing:
To Be Determined
Hopper:
Hoppers are the people's method of getting around Mars for distances of >1000km, using sub-orbital rockets.
Settlement Wide Management Controls
New controls for the settlement system.
July 4th Celebration:
To Be Determined
Rover Survey Missions:
A mini-game involving guiding your rover around on a map of mars to discover useful supplies and loot, but beware of hazards!
Rover vs Rover Arena (PvP):
Build rovers, enter them into an arena, and fight for prizes. Players will be able to upgrade their rovers to get access to higher-ranked arenas and claim their spot as the best Rover fighter.
Rover vs Rover Races (PvP):
Cannonball run-esque races on the Martian surface using unmanned Rovers, prizes await intrepid racers!
Oktoberfest
Beer. Beer will be introduced to Mars, a favorite of the hardworking settlers inside Duskworks, Ad Astra Development zones, and everywhere in between.
Halloween
Spooky scaries will come to Mars, and yes, the alien suit has already been taken.
Solar System Map - LEO, GEO, Moon, and Asteroid Plots.
Why stop at Mars? The Duskworks program will expand out to the greater solar system for new plots of lands, new crafting loops, and more.
Phobos and Deimos Expansion
The twin moons of Mars will come to Million On Mars, TBD.
Satellites, Shuttles, and Spacecraft.
To Be Determined
Asteroid Belt Mining
To Be Determined
Missions to Earth
To Be Determined
Harvest Festival
To Be Determined
Scorpius Holiday Event
To Be Determined
Rover Vs Rover Battlegrounds (PvP)
Larger scale battles between armies of Rovers for control of key resources maps on Mars as tensions grow between rising Martian powers.