# Finished Products

### Empty Power Cell

![](https://290879272-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FRE7Ss7iwx0Rd7OTprzAm%2Fuploads%2FMOgmGCuDNHeLLTghb5NB%2Fimage.png?alt=media\&token=195b9687-7d4a-4c9a-a1cb-21cb659468d3)

*These empty power cells have quickly become the standards for powering buildings not directly connected to the mega-substation net of the Ad Astra Development Zone, it matches the slot in every Solar Panel currently being constructed on Mars. This allows it to be charged and used in buildings with a very high capacity.*

Sources:

* [Create Empty Power Cell (Chem Lab)](https://docs.milliononmars.com/playerguide/~/changes/PuC8cwzf5oWpYdDfvqV5/buildings-for-your-martian-homestead/core-factories/chem-lab)
* [Scavenging](https://docs.milliononmars.com/playerguide/~/changes/PuC8cwzf5oWpYdDfvqV5/getting-started/basic-game-play/scavenging)

Used in:

* [Charge Power Cell I, II, and III (Solar Panels)](https://docs.milliononmars.com/playerguide/~/changes/PuC8cwzf5oWpYdDfvqV5/buildings-for-your-martian-homestead/core-buildings/solar-panel)
* [Scrap Collection (Cantina Job)](https://docs.milliononmars.com/playerguide/~/changes/PuC8cwzf5oWpYdDfvqV5/encyclopedia/ad-astra-unlimited-resource-encyclopedia/broken-reference)

### Broken Power Cell

![](https://290879272-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FRE7Ss7iwx0Rd7OTprzAm%2Fuploads%2FQREsh1kaVCNGQHGZAxMr%2Fbroken_pc.png?alt=media\&token=d61a2740-3bf6-41f1-9cb3-b6b2170a9901)

*While power cell technology has considerably increased in terms of energy storage, due to the harsh climate of Mars, unexpected usage cases, and oddities due to the gravity being a third of Earth's, power cells are still prone to malfunction. Those that were scattered across Mars from lost rocketry shipments are slowly decaying into broken power cells such as these ones. They can be repaired through the combining of multiple power cells into a fully functioning one within a Chem Lab.*

Sources:

* Recharging Buildings
* [Scavenging](https://docs.milliononmars.com/playerguide/~/changes/PuC8cwzf5oWpYdDfvqV5/getting-started/basic-game-play/scavenging)

Used in:

* Damaged power cells may be repaired in the Chem Lab after the player learns the recipe from performing Chemical research in the Library!

### Full Power Cell

![](https://290879272-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FRE7Ss7iwx0Rd7OTprzAm%2Fuploads%2FFJv3K6nSUIZyeJRwumPb%2Fimage.png?alt=media\&token=df44e4c9-ae45-46e4-8950-a6d438fa1d8d)

*The full power cell has become a form of currency alongside the Dusk coin, as every building requires power to function including those vital to settler survival. Those buying power cells and then selling full power cells are almost always able to make a profit off of charging them in Solar Panels. Fits in any building slot and charges a high amount for its size.*

Sources:

* [Charge Power Cell I, II, and III (Solar Panels)](https://docs.milliononmars.com/playerguide/~/changes/PuC8cwzf5oWpYdDfvqV5/buildings-for-your-martian-homestead/core-buildings/solar-panel)

Used in:

* Charging Buildings

### Coffee

![](https://290879272-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FRE7Ss7iwx0Rd7OTprzAm%2Fuploads%2FmAbfXustBg9dgH54znwu%2Fimage.png?alt=media\&token=6a51ee74-cecb-49c3-8e21-77b5721f6fbf)

*Martian coffee was a fairly late introduction to the planet, but was instantly incredibly popular. Prior to its creation from scratch on the surface, coffee beans or instant coffee packs had to be shipped via rockets to Mars which was incredibly expensive. Now all settlers are able to afford coffee within the Ad Astra Development Zone.*

Sources:

* [Brew Coffee (Grind N' Brew)](https://docs.milliononmars.com/playerguide/~/changes/PuC8cwzf5oWpYdDfvqV5/buildings-for-your-martian-homestead/specialty-buildings/grind-n-brew)

Used in:

* [Drink Coffee (Action)](https://docs.milliononmars.com/playerguide/~/changes/PuC8cwzf5oWpYdDfvqV5/getting-started/basic-game-play/actions-and-stamina)

### Baijiu

![](https://290879272-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FRE7Ss7iwx0Rd7OTprzAm%2Fuploads%2Fw2Ldy0wqfud4w9bCnmA2%2Fimage.png?alt=media\&token=617bfda8-6933-4515-8706-31a0525e4d0b)

*Baijiu, also known as shaojiu, is a colourless liquor typically coming in between 35% and 60% alcohol by volume. It is typically created out of fermented sorghum and has been used in Lunar New Year celebrations extremely often.*

Sources:

* [Make Baijiu (Teashop)](https://docs.milliononmars.com/playerguide/~/changes/PuC8cwzf5oWpYdDfvqV5/buildings-for-your-martian-homestead/specialty-buildings/tea-shop)

Used in:

* [Lunar New Year Toast (Action)](https://docs.milliononmars.com/playerguide/~/changes/PuC8cwzf5oWpYdDfvqV5/getting-started/basic-game-play/actions-and-stamina)
* [Baijiu Blitz (Cantina Job)](https://docs.milliononmars.com/playerguide/~/changes/PuC8cwzf5oWpYdDfvqV5/encyclopedia/ad-astra-unlimited-resource-encyclopedia/broken-reference)
* [Baijiu By the Case (Teashop)](https://docs.milliononmars.com/playerguide/~/changes/PuC8cwzf5oWpYdDfvqV5/buildings-for-your-martian-homestead/specialty-buildings/tea-shop)

### Broken Rover

![](https://290879272-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FRE7Ss7iwx0Rd7OTprzAm%2Fuploads%2F2NcK8RVj04WoXtO3bNDG%2Fimage.png?alt=media\&token=68c618b9-c460-4061-8c10-2aa6f8276499)

*Wrecks of broken rovers on the martian surface aren't entirely uncommon. Ever since the massive RoverWorks of the Ad Astra Development Zone started mass producing autonomous rovers to go out and explore the surface, many have befallen a broken fate via weather and terrain. These are typically scrapped within massive machine shops in order to reclaim the lost material.*

Sources:

* [Failed Rover Missions](https://docs.milliononmars.com/playerguide/~/changes/PuC8cwzf5oWpYdDfvqV5/buildings-for-your-martian-homestead/advanced-factories/rovers/rover-missions)

Used in:

* [Salvage Rover (Machine Shop)](https://docs.milliononmars.com/playerguide/~/changes/PuC8cwzf5oWpYdDfvqV5/buildings-for-your-martian-homestead/core-factories/machine-shop)

### Exploring Rover

![](https://290879272-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FRE7Ss7iwx0Rd7OTprzAm%2Fuploads%2F4TwTj5IIz3perJ3dRLsm%2Fimage.png?alt=media\&token=f18c7a94-54b5-46aa-ae74-7f067806c459)

*Exploring Rovers were the first rovers of the Ad Astra Landing to arrive within the Development Zone. Originally based off of a modified version of the Curiosity Rover, this rover is able to use its hands to manipulate its environment around it and return resources back to colonies after long expedition missions. This rover is powered off of power cells.*

Sources:

* [Assemble Exploring Rover (RoverWorks)](https://docs.milliononmars.com/playerguide/~/changes/PuC8cwzf5oWpYdDfvqV5/buildings-for-your-martian-homestead/advanced-factories/rovers/rover-works)

Used in:

* [Rover Missions (RoverWorks)](https://docs.milliononmars.com/playerguide/~/changes/PuC8cwzf5oWpYdDfvqV5/buildings-for-your-martian-homestead/advanced-factories/rovers/rover-works)

### Hauling Rover

![](https://290879272-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FRE7Ss7iwx0Rd7OTprzAm%2Fuploads%2FfzM7Hqg7M8hHygFFdtVw%2Fimage.png?alt=media\&token=8dff6b98-1805-494e-bca5-e93a525c08e6)

*Hauling Rovers were the second rovers of the Ad Astra Landing to arrive within the Development Zone. This rover is able to use its massive claws to mine its environment around it and store massive amounts of resources to send back to colonies after long expedition missions. This rover is powered off of power cells.*

Sources:

* [Assemble Hauling Rover (RoverWorks)](https://docs.milliononmars.com/playerguide/~/changes/PuC8cwzf5oWpYdDfvqV5/buildings-for-your-martian-homestead/advanced-factories/rovers/rover-works)

Used in:

* [Rover Missions (RoverWorks)](https://docs.milliononmars.com/playerguide/~/changes/PuC8cwzf5oWpYdDfvqV5/buildings-for-your-martian-homestead/advanced-factories/rovers/rover-works)
